Nowheresville — 55 of 60

Morpheus Kitami & Cody Gaisser

Release 1

Section Butcher

There is a room called Butcher.

The description of Butcher is "The smell of meat fills your nostrils as you enter the building. The room is unassuming, except for a counter filled with all sorts of meats. An exit opens to the west."

The meat counter is scenery in the Butcher.

Understand "counter" or "meats" or "pork" or "wild boar" or "boar" or "chicken" or "duck" or "rabbit" or "venison" as meat counter.

The description of the meat counter is "The counter contains various cuts and animals, including (but not limited to): beef, pork, wild boar, chicken, duck, rabbit, and vension."

[RAW BEEF]

The raw beef is a thing in Butcher.

The druggability of the raw beef is druggable.

The indefinite article of the raw beef is "some".

Understand "meat" or "raw meat" or "beef" as the raw beef.

The description of the raw beef is "A pound of raw beef."

The drugged beef is a thing.

The indefinite article of the drugged beef is "some".

Understand "meat" or "drugged meat" or "raw meat" or "beef" or "raw beef" as the drugged beef.

The description of the drugged beef is "A pound of raw beef with morphine in it."

The drugged beef is nowhere.

After drugging the raw beef with the medicine bottle:

say "You pour the morphine all over the raw beef.";

now the medicine bottle is nowhere;

now the raw beef is nowhere;

now the player carries the drugged beef.

Instead of putting the medicine bottle on the raw beef:

try drugging the raw beef with the medicine bottle.

Instead of inserting the medicine bottle into the raw beef:

try drugging the raw beef with the medicine bottle.

[Meat Man]

The meat man is a man. Meat Man is in the Butcher.

Understand "butcher" as the Meat Man.

The Meat Man is hittable.

The description of the Meat Man is "A gruff looking man with a noticeable scar on his right cheek. His hair is done in a military-style flattop. He wears an unassuming short-sleeved shirt with an apron, which is stained with meat juice."

The noticeable scar is part of the Meat Man.

The description of the noticeable scar is "The meat man has a noticeable scar on his right cheek. An old war wound, perhaps?".

The flattop is part of the Meat Man.

Understand "hair" or "man's hair" or "meat man's hair" or "butcher's hair" or "butchers hair" or "meat mans hair" or "head" or "back" or "sides" as the flattop.

The description of the flattop is "The meat man's head is shaved on the back and sides. The short hair left on top is standing upright."

Meat Man wears the meat apron. Understand "apron" as the meat apron.

Understand "apron" or "unassuming short-sleeved shirt with an apron" or "short sleeved shirt" or "short-sleeved shirt" or "short sleeve shirt" or "shirt" as the meat apron.

The description of the meat apron is "At least you hope that's meat juice."

Instead of shooting the Meat Man with the toy gun:

say "BANG![paragraph break]The meat man dissolves into a cloud of crackling blue light and then is gone.";

now the Meat Man is nowhere.

Carry out hitting the Meat Man with the clawhammer:

say "CRRK![paragraph break]You embed the hammer into his chest. He laughs, raises his arm and cuts off the offending arm with his cleaver. 'MEAT!' he cries out before jumping over the counter and hacking away.[paragraph break]You awaken, sometime later, just a severed head, hanging upside down with a meat hook through your jaw. Looks like you're going to be here awhile...";

end the story.

Instead of attacking the Meat Man:

say "SHNG![paragraph break]You lash out at the meat man, but he is fast with a cleaver and buries it deep in your skull.[paragraph break]You suddenly can't stop twitching.[paragraph break]The butcher sighs, 'I just sharpened that, too...'";

end the story.

[TALKING TO Meat Man]

Instead of talking to Meat Man:

say "[one of]'Yeah, sure.'[or]'They wouldn't let that happen in the army.'[cycling]".

After asking Meat Man about "the/-- Butcher/store/shop/work/job":

say "'If we don't have it, you can't eat it.'"

After asking Meat Man about "the/-- meat":

say "'Take as much as you need, little man.'"

After asking Meat Man about "the/-- child/children/kid/kids":

say "'Growing children need lots of meat.'"

After asking Meat Man about "the/-- candy/candies/chocolate/chocolates":

say "'Digusting slop children eat instead of meat.'"

After asking Meat Man about "the/-- nut/nuts":

say "'The tree's pathetic attempt to grow something as tasty as meat.'"

After asking Meat Man about "the/-- old man":

say "'Never see him in here, he must not like meat.'"

Instead of asking Meat Man about "the/-- kindly old man":

try asking Meat Man about "old man".

After asking Meat Man about "the/-- himself/man/him":

say "'I like meat, and I like giving people meat.'".

Instead of asking Meat Man about "the/-- Meat Man":

try asking Meat Man about "himself".

After asking Meat Man about "the/-- waitress":

say "'At the diner? Don't know her.'".

After asking Meat Man about "the/-- gun":

if the player carries the toy gun:

say "'That toy gun looks about as believable as you do.'";

otherwise:

say "'They're for little kids.'".

Instead of asking Meat Man about "the/-- toy gun":

try asking Meat Man about "gun".

After asking Meat Man about "the/-- toy/toys":

say "'They're for little kids.'".

After asking Meat Man about "the/-- diner":

say "'I don't know where they get their meat.'"

After asking Meat Man about "the/-- max/player/me/myself":

say "'You look like you could use some more meat. Help yourself.'"

After asking Meat Man about "the/-- name":

say "'Beef, mutton, venison, pork.'".

After asking Meat Man about "the/-- town/city/here/location/whereabouts":

say "'We're just off the military base.'".

After asking Meat Man about "the/-- dressmaker/lady":

say "'I hardly know her.'"

Instead of asking Meat Man about "the/-- fancy lady":

try asking Meat Man about "dressmaker".

Instead of asking Meat Man about "the/-- dress maker":

try asking Meat Man about "dressmaker".

After asking Meat Man about "the/-- clothing clerk":

say "'The man needs some meat, he looks like he's about to faint from hunger.'".

After asking Meat Man about "the/-- clerk":

say "'The man needs some meat, he looks like he's about to faint from hunger.'".

After asking Meat Man about "the/-- librarian":

say "'A pompous blowhard more concerned about some dead Italians than eating.'".

After asking Meat Man about "the/-- nurse":

say "'I'd like to get some hands-on treatment.'".

After asking Meat Man about "the/-- secretary":

say "'Don't know her.'".

After asking Meat Man about "the/-- teller":

say "'I'd like to make a deposit.'".

After asking Meat Man about "the/-- deputy":

say "'Bit of a loose cannon, you can tell he never went to war.'".

After asking Meat Man about "the/-- grocer":

say "'Don't know him.'".

After asking Meat Man about "the/-- waiter":

say "'That pompous twit?'".

After asking Meat Man about "the/-- bartender":

say "'He keeps a tight ship, ordering there is a nice experience.'".

After asking Meat Man about "the/-- pharmacist":

say "'Drugs are for the weak.'".

After asking Meat Man about "the/-- candy man":

say "'He's about one week away from losing all his teeth.'".

Instead of showing the toy gun to Meat Man:

try asking Meat Man about "gun".

Report telling Meat Man about something:

say "[one of]'During the war people like that would be the first to die.'[or]'I hope you've gotten better.'[cycling]".

Report asking Meat Man about something:

say "[one of]'I'm sure it's fine.'[or]'Stop worrying about it.'[cycling]".

The block asking rule does nothing when asking the Meat Man about something.

The block telling rule does nothing when telling the Meat Man about something.