Nowheresville — 37 of 60

Morpheus Kitami & Cody Gaisser

Release 1

Section Bar

There is a room called Bar.

Bar is south from Third Avenue West.

The description of Bar is "The bar has a deliberately artificial design to it. Green floral wallpaper coats the walls and the floor is made of garish tiles. Various booths and tables line the place, but only the [bar counter] is inhabited, a single bartender behind it, and all the [stool]s unused. An exit opens to the north."

The floral wallpaper is scenery in the Bar. Understand "wall" or "walls" or "wall paper" or "wallpaper" as the floral wallpaper.

The description of floral wallpaper is "The walls of the bar are covered with green floral wallpaper."

The garish tiles are scenery in the Bar. Understand "tiles" or "tile" or "floor" or "ground" as the garish tiles.

The description of the garish tiles is "The floor is made of garish tiles, the color of which might be best described as 'electric puce.'"

The booths are scenery in the bar. Understand "booth" or "booths" or "table" or "tables" as the booths and tables.

The description of the booths is "The booths and tables don't look particularly unusual."

The bar counter is a fixed in place supporter in the Bar.

The printed name of bar counter is "bar".

Understand "bar" as the bar counter.

The description of the bar counter is "You'd be surprised if any beer has ever been spilled on the bar's wooden surface."

The drinking glasses are scenery in the Bar. Understand "glass" or "glasses" as the drinking glasses.

The description of the drinking glasses is "There are drinking glasses stacked everywhere."

The booze is scenery in the bar. Understand "Whisky" or "whiskey" or "Gin" or "Vodka" or "tequila" or "liquor" or "beer" or "wine" or "rum" as booze.

The description of the booze is "It's your standard selection of booze. A bit lacking in the foreign produced category, nothing from Eastern Europe or Asia."

[THE STOOL]

The stool is a supporter in the Bar. Understand "bar stool" or "barstool" or "stools" as the stool.

The stool is enterable.

The description of the stool is "An empty wooden wooden bar stool."

After entering the stool:

say "The bartender says 'What can I get you?'";

now the chairedness of Max is chaired.

After getting off the stool:

say "The bartender resumes his busywork.";

now the chairedness of Max is unchaired.

[Bartender]

The bartender is a man. Understand "man" as the Bartender.

Bartender is in the Bar.

Bartender is hittable.

The description of the Bartender is "The bartender has a real friendly face (or [i]did[/i], once, before someone hit it with a brick). Wild, untamed hair covers his head, and his clothes look somewhere between business casual and hobo. He robotically wipes the glasses around him with a cloth."

The friendly face is part of the Bartender. Understand "face" as the friendly face.

The description of the friendly face is "The bartender smiles at you, but his ugly mug gives you the chills."

The wild untamed hair is part of Bartender. Understand "hair" or "wild hair" as the wild untamed hair.

The description of the wild untamed hair is "It's clean, it just looks like it hasn't seen a hairbrush in a thousand years."

Bartender carries the cloth.

The description of the cloth is "A suspiciously clean and dry white cloth."

Instead of shooting the Bartender with the toy gun:

say "BANG![paragraph break]The bartender dissolves into a cloud of crackling blue light and then is gone.";

now the Bartender is nowhere.

Carry out hitting the Bartender with the clawhammer:

say "CRASH![paragraph break]The bartender smashes a bottle and cuts your hand, causing you to drop your hammer. You fumble to grab it again; but in the meantime, the bartender has retrieved a baseball bat from behind the bar and has proceded to rearrange your face with it.[paragraph break]You're getting really dizzy...";

end the story.

Instead of attacking the Bartender:

say "THUMP![paragraph break]The bartender grabs a baseball bat and starts swinging at your limbs. Soon you fall to the ground and have nowhere else to go.[paragraph break]The bartender shakes his head.";

end the story.

[TALKING TO Bartender]

Instead of talking to Bartender:

say "[one of]'Yeah.'[or]'Hm-hm.'[cycling]".

After asking Bartender about "the/-- Bar/work/job":

say "'It's just a nice little corner bar.'"

After asking Bartender about "the/-- child/children/kid/kids":

say "'I love kids, but I don't seem them much in here.'"

After asking Bartender about "the/-- candy/candies/chocolate/chocolates":

say "'Don't see many of those.'"

After asking Bartender about "the/-- nut/nuts":

say "'Yeah, they're free here.'"

After asking Bartender about "the/-- old man":

say "'The guy who runs the toy shop? Don't know him.'"

Instead of asking Bartender about "the/-- kindly old man":

try asking Bartender about "old man".

After asking Bartender about "the/-- himself/man/him/Bartender":

say "'I'm just a bartender.'".

After asking Bartender about "the/-- waitress":

say "'The waitress at the diner? I don't know her.'".

After asking Bartender about "the/-- gun":

if the player carries the toy gun:

say "'I think you've had too many if you think that's an effective threat.'";

otherwise:

say "'Oh, yeah, my nephew has one of those.'"

Instead of asking Bartender about "the/-- toy gun":

try asking Bartender about "gun".

After asking Bartender about "the/-- food":

say "'Try the diner.'"

After asking Bartender about "the/-- toy/toys":

say "'I haven't given them much thought since I was five.'"

After asking Bartender about "the/-- diner":

say "'They sell good food.'"

After asking Bartender about "the/-- max/player/me/myself":

say "'What will you have?'"

After asking Bartender about "the/-- dressmaker/lady":

say "'Never seen her in here. I think she's a bit snooty for this place.'"

Instead of asking Bartender about "the/-- fancy lady":

try asking Bartender about "dressmaker".

Instead of asking Bartender about "the/-- dress maker":

try asking Bartender about "dressmaker".

After asking Bartender about "the/-- name":

say "'Uh, Jack Daniels.'".

After asking Bartender about "the/-- town/city/here/location/whereabouts":

say "'I think you've had a little too much to drink.'".

After asking Bartender about "the/-- clothing clerk":

say "'Don't ask him about his glasses.'".

After asking Bartender about "the/-- librarian":

say "'She's too much of a prude to come in here.'".

After asking Bartender about "the/-- nurse":

say "'The way she acts I'd be very worried about getting sick.'".

After asking Bartender about "the/-- secretary":

say "'She's only interested in finding a husband.'".

After asking Bartender about "the/-- teller":

say "'She's only interested in finding a husband.'".

After asking Bartender about "the/-- deputy":

say "'He deals with the town drunks effectively and without incident.'".

After asking Bartender about "the/-- grocer":

say "'I don't see him much in here.'".

After asking Bartender about "the/-- waiter":

say "'He doesn't come in here much.'".

After asking Bartender about "the/-- pharmacist":

say "'I wish he would stop coming in here.'".

After asking Bartender about "the/-- meat man":

say "'He was in the army.''".

Instead of asking Bartender about "the/-- butcher":

try asking Bartender about "meat man".

After asking Bartender about "the/-- candy man":

say "'Who?''".

After asking Bartender about "the/-- drink/whisky/whiskey/tequila/beer/rum/wine/gin/vodka/liquor":

say "'Sure.'[paragraph break]The bartender fills up the glass he had in his hand with an unknown substance, before flinging the glass down the counter, to where you aren't. It falls off and shatters on the floor. When you walk over to it, the glass is gone and a new one is in the bartender's hand."

Instead of showing the toy gun to Bartender:

try asking Bartender about "gun".

Report telling Bartender about something:

say "[one of]'Yeah.'[or]'Hm-hm.'[cycling]".

Report asking Bartender about something:

say "[one of]'If that's a drink, I've never heard of it.'[or]'I don't know what that is.'[cycling]".

The block asking rule does nothing when asking the Bartender about something.

The block telling rule does nothing when telling the Bartender about something.